Aug 28 2010

Microsoft improving Xbox 360 voice chat quality – hear trash talking in greater clarity than ever before

Xbox Founder Fries, 2D Boy’s Carmel To Keynote MIGS
Xbox project co-founder Ed Fries and 2D Boy’s Ron Carmel have been revealed as the two main keynote speakers for this year’s Montreal International Games Summit, set for November 8 and 9. Fries will discuss “beauty, constraints and the Atari 2600,” according to organizers; Carmel will talk steps involved in developing an independent game, and share his predictions for the current industry. Along …

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Shank (Xbox Live Arcade)
Highly Recommended Last seen on the Xbox Live Arcade in 2007 with the release of Eets: Chowdown, developer Klei Entertainment has been hard at work on Shank for the Xbox Live Arcade and Playstation Network this week and the PC later in the year. Shank pays homage to all the beat em up brawlers and side-scrolling fighters of the past, wrapped in a beautiful design. The player is thrust into the …

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Microsoft improving Xbox 360 voice chat quality – hear trash talking in greater clarity than ever before
There’s nothing better for having your sexuality, ethnicity, football team and mother insulted than a quick game on Xbox Live. But it’s not much fun if the insults are crackly and hard to hear, right?

Read more on Games Radar


Jul 30 2010

Feature: Improving Your Motion Control Games

Force Unleashed Producer Resigns
Star Wars: The Force Unleashed II (Wii) Haden Blackman leaves studio after 13 years.

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NEWS: Donkey Kong Country Returns Coming to Europe This Year, But No Kirby
European Q4 releases include Donkey Kong Country Returns, but Kirby’s Epic Yarn is due 2011. Nintendo’s Japanese release list from their financial forecast has confirmed the European release timeframes for several upcoming Wii gamesĀ from Nintendo. While no specific release dates were given, Donkey Kong Country Returns, Flingsmash, and Wii Party are due before Christmas. Kirby’s Epic Yarn is set …

Read more on Nintendo World Report

Feature: Improving Your Motion Control Games
Wii MotionPlus developer AILive writes, in Gamasutra’s latest feature, on how to improve the accuracy of motion control input in games for Wii, Move, and Kinect. The feature, written by four of AiLive’s staff — including Rob Kay (formerly of Harmonix) and company co-founder and former SCEE R& D member Ian Wright — details techniques for separating different types of control input and also for …

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Feb 17 2010

Wii Game Niche – Converts 1:45 As Of Now & Improving.

Split Testing As Of Now – Product For Playing Backup And Homebrew Games On A Nintendo Wii Without Voiding The Warranty. This Method Is 100% Safe. Hot Niche!
Wii Game Niche – Converts 1:45 As Of Now & Improving.